25 #ifndef RandBinomial_h
26 #define RandBinomial_h 1
28 #include "CLHEP/Random/Random.h"
29 #include "CLHEP/Utility/memory.h"
37 class RandBinomial :
public HepRandom {
61 static double shoot(
long n,
double p );
64 long n=1,
double p=0.5 );
75 double* vect,
long n=1,
83 double fire(
long n,
double p );
93 std::ostream &
put ( std::ostream & os )
const;
94 std::istream &
get ( std::istream & is );
114 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
116 using namespace CLHEP;
119 #include "CLHEP/Random/RandBinomial.icc"
static std::string distributionName()
std::ostream & put(std::ostream &os) const
static double shoot(HepRandomEngine *anEngine)
RandBinomial(HepRandomEngine *anEngine, long n=1, double p=0.5)
static double shoot(HepRandomEngine *anEngine, long n, double p)
void fireArray(const int size, double *vect)
std::istream & get(std::istream &is)
RandBinomial(HepRandomEngine &anEngine, long n=1, double p=0.5)
static void shootArray(const int size, double *vect, long n=1, double p=0.5)
HepRandomEngine & engine()
double operator()(long n, double p)
static void shootArray(HepRandomEngine *anEngine, const int size, double *vect, long n=1, double p=0.5)
void fireArray(const int size, double *vect, long n, double p)
static double shoot(long n, double p)
double fire(long n, double p)