29 #ifndef RandPoissonT_h
30 #define RandPoissonT_h 1
32 #include "CLHEP/Random/defs.h"
33 #include "CLHEP/Random/RandPoisson.h"
41 class RandPoissonT :
public RandPoisson {
61 std::ostream &
put ( std::ostream & os )
const;
62 std::istream &
get ( std::istream & is );
66 static long shoot(
double m=1.0 );
68 static void shootArray (
const int size,
long* vect,
double m=1.0 );
76 const int size,
long* vect,
double m=1.0 );
85 void fireArray (
const int size,
long* vect,
double m);
103 #ifdef ENABLE_BACKWARDS_COMPATIBILITY
105 using namespace CLHEP;
108 #include "CLHEP/Random/RandPoissonT.icc"
static void shootArray(const int size, long *vect, double m=1.0)
void fireArray(const int size, long *vect)
void fireArray(const int size, long *vect, double m)
std::ostream & put(std::ostream &os) const
static long shoot(HepRandomEngine *anEngine, double m=1.0)
RandPoissonT(HepRandomEngine &anEngine, double m=1.0)
static std::string distributionName()
static long shoot(double m=1.0)
RandPoissonT(HepRandomEngine *anEngine, double m=1.0)
static void shootArray(HepRandomEngine *anEngine, const int size, long *vect, double m=1.0)
std::istream & get(std::istream &is)
HepRandomEngine & engine()
double operator()(double m)